Android users, you'll be able to take part in the Super Mario Run complaining (or praise) in the next couple months.
Nintendo announced Wednesday night Super Mario Run – Mario's first foray into mobile gaming – will hit Android devices in March (with the exact day not announced). You can pre-register on the Google Play store to be notified when it's available.
The game itself is free to download, and you get samples of each of the three game modes. For full access, it’s a one-time payment of $9.99.
Right now, it's only available on iOS. It broke download records for the App Store just days into its release, hitting 40 million in that time. But the reception has been mixed.
Looking at the ratings and reviews, it's currently got an average of 2.5/5 stars in the iTunes store, with people unhappy with how short the free portion is, and also unhappy with the concept of Mario as an endless runner game. It's gotten a better reception from critics though.
And from a business perspective, the game has seemingly underperformed. As Wall Street Journal reported, it didn’t hit No. 1 on the download charts in Japan (though it did in the U.S.), and compared to Pokémon GO – which has raked in the dough with its microtransactions – Super Mario Run sales seem a bit measly.
Getting on Android devices could alleviate some of that. There are more Android users than iPhone users in the U.S. (and many other markets), as Business Insider has written about in the past.
And as one Tokyo analyst pointed out to CNN, people probably know it's really a $10 game now with just a bit of free content – so the expectations might be toned down compared to the iPhone launch.