Thirty-one games came out of Gamecraft – last weekend's 48-hour video game creation scramble hosted by GLITCH.
And they'll be on display this weekend.
Organizers are hosting a play party at Modist Brewing in Minneapolis Saturday night. It's from 6-10 p.m., open to all ages, and will have game stations to show off the final products. You can see more details here.
Altogether, 243 creators took part in Gamecraft, which is one of the Global Game Jam events held around the world where designers, artists, writers and developers in attendance form teams after dinner Friday, then by Sunday afternoon turn in a finished game.
You can look at all 31 games that came from the weekend here. A few of examples:
Demo Ducks, where you try to make other ducks in the pond blow up by hitting their buttons.
The game Misquoted is a multiplayer smartphone game that you can get to online, where you work together to "ruin classic texts."
Space Canoe VR has you traveling in space in a canoe. All in virtual reality.
And Package Handler Training Simulator, which "simulates a normal day in the life of a package handler."
You can also read more about Gamecraft in our previous story.
Jobs in the video game industry
The video game industry has been booming. Fortune says it grew four times the pace of the national economy from 2009-12, with jobs in the field growing 9 percent each year.
They credit the growth to the proliferation of smartphones and tablets, with their free-to-play model – meaning video games are reaching more people, and in easier ways.
Though the industry may have slowed a bit lately. In a blog at the start of January, Indeed said jobs for game developers and designers have dropped 65 percent since 2014. Though that could be because of the way the job market has changed. There are now a few large studios with dedicated teams of veteran developers focused on big titles, Indeed says. Entry level jobs at smaller studios have fallen off.
And that's led many smaller or start-up designers to simply work independently, the site wrote.